Free interactive D&D 5e SRD stat block

Awakened Shrub

Small Plant, CR 0, AC 9, 10 HP. Neutral.

Small Plant, Neutral

AC
9
Initiative
-1 (9)
HP
10 (3d6)
Speed
20 ft.
ScoreModSave
STR 3 -4 -4
DEX 8 -1 -1
CON 11 +0 +0
INT 10 +0 +0
WIS 10 +0 +0
CHA 6 -2 -2
Resistances
Piercing
Vulnerabilities
Fire
Senses
Passive Perception 10
Languages
Common plus one other language
CR
0 (XP 10; PB +2)

Actions

Rake. Melee Attack Roll: +1, reach 5 ft. Hit: 1 Slashing damage.

How to run Awakened Shrub

An awakened shrub is the most charming low-stakes ally in the SRD. Some druid spent a 5th-level slot and 1,200 gp to give a bush a mind, the gift of speech in two languages, and a vague sense of obligation to the caster. The shrub knows it was made. That fact is the whole roleplay engine. Run it as a small, curious, easily startled person who happens to be Small, AC 9, and on fire if anyone breathes wrong (Fire vulnerability, 10 HP).

In play, the shrub is a witness, a guide, or a gardener's overhearing ear. It can speak Common plus one other language the caster picked, so it makes a fantastic interpreter for a forest scene where the party expected to find no one to talk to. It walks at 20 ft. and has no useful combat actions; the Rake attack hits at +1 for 1 damage and is purely a flavor swing. Don't put the shrub in a fight you want it to survive. Put it next to fights so it can shout warnings, count enemies, or carry a torch for someone with darkvision who doesn't need one.

Exit conditions are generous because the shrub is fragile. Any open flame, any AoE, any stray fireball, and it's mulch. The party should feel that risk. If they brought it along for charm, make them choose between bringing it close enough to be useful and keeping it back far enough to live. The shrub itself has no combat instinct and will hide behind the biggest party member it trusts.

A trick worth doing: give the shrub a single recurring line, something it learned from its caster and repeats at the wrong moments. "Mind the roots." "Water before noon." Players will quote it back for the rest of the campaign.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

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