Free interactive D&D 5e SRD stat block

Bandit

Medium Humanoid, CR 1/8, AC 12, 11 HP. Neutral.

Medium Humanoid, Neutral

AC
12
Initiative
+1 (11)
HP
11 (2d8+2)
Speed
30 ft.
ScoreModSave
STR 11 +0 +0
DEX 12 +1 +1
CON 12 +1 +1
INT 10 +0 +0
WIS 10 +0 +0
CHA 10 +0 +0
Senses
Passive Perception 10
Languages
Common, Thieves' Cant
CR
1/8 (XP 25; PB +2)
Gear
Leather Armor, Light Crossbow, Scimitar

Actions

Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6+1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8+1) Piercing damage.

How to run Bandit

Bandits don't survive solo encounters and shouldn't try. They're an action-economy problem: 4 to 6 bandits make a level-2 party sweat, one bandit is a speed bump.

Run them in groups with a clear plan. Position 2 to 3 with light crossbows on cover or rooftops, 2 to 4 with scimitars in melee. Range matters because Light Crossbow is +3 to hit at 80/320 ft., so spread the archers out and force the party to choose between charging them or screening the casters. The melee bandits should Disengage rather than die. If a scimitar bandit drops below 5 HP, they back off and fall in with the archers, ideally collecting a few points of cover on the way.

Bandits negotiate. They demand coin, then rings, then the boots, then the cart. They run the moment the encounter goes obviously sideways: when the cleric drops Bless, when the ranger one-shots one of them, when a fireball lands. They are cowards and that's their charm. A bandit fight with no roleplay is a wasted encounter. A bandit fight where the leader stands on a stump and tries to extort the party is memorable.

Use them as a tutorial encounter for the things the party will face later. Have one bandit feign death and then run, which teaches "not everyone is dead just because they fell." Have one surrender and become a lead, which teaches "you can take prisoners." Have the leader carry a key or a letter, which teaches "loot tells stories." A bandit fight is the cheapest way to teach genre conventions.

Name the bandit leader. "The bandits attack" and "Marek the Crooked-Eyed steps from behind a tree" are the same encounter with very different stickiness.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

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