Free interactive D&D 5e SRD stat block

Giant Wasp

Medium Beast, CR 1/2, AC 13, 22 HP. Unaligned.

Medium Beast, Unaligned

AC
13
Initiative
+2 (12)
HP
22 (5d8)
Speed
10 ft., Fly 50 ft.
ScoreModSave
STR 10 +0 +0
DEX 14 +2 +2
CON 10 +0 +0
INT 1 -5 -5
WIS 10 +0 +0
CHA 3 -4 -4
Senses
Passive Perception 10
Languages
None
CR
1/2 (XP 100; PB +2)

How to run Giant Wasp

A giant wasp is a CR 1/2 flying nuisance with 22 HP, AC 13, and 50 ft. of fly. The stat block has no actions listed, which means at your table this is a Beast you run with the standard SRD beast logic: it's an aggressive insect defending a nest, and it will buzz a target until either the wasp or the target stops moving. Reach for an unarmed strike or improvise a sting at +2 to hit for a few points of piercing if the players engage. The encounter is the swarm shape, not the per-wasp damage.

Run them in groups of three to six. One wasp is a curiosity. Five wasps converging on the cleric while the rest of the party tries to knock them out of the air with bows is a real five-minute scene. Their fly speed is faster than a humanoid's walk, and Dex 14 keeps them above most low-level martial reach unless someone has a polearm or readies a longbow. Put the nest somewhere the party would reasonably blunder into: a hollow tree across the trail, a shrine eave they want to camp under, the rafters of an abandoned barn.

Wasps are Int 1 and Unaligned. They don't think, they react. Have them home in on whichever PC just hit them or just hit a hivemate. They do not retreat under fire and they do not break off from a target who has fallen prone or unconscious. Once a wasp has decided you are the threat, it stays on you until something stops it. The fight ends when the party kills enough of the swarm to break the rest of the cluster's pattern, or when they retreat far enough from the nest that the wasps disengage and circle back.

Describe the buzz before you describe the wasp. The sound is the warning, and players who hear it twice in a session start checking trees.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

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