Free interactive D&D 5e SRD stat block

Lion

Large Beast, CR 1, AC 12, 22 HP. Unaligned.

Large Beast, Unaligned

AC
12
Initiative
+2 (12)
HP
22 (4d10)
Speed
50 ft.
ScoreModSave
STR 17 +3 +3
DEX 15 +2 +2
CON 11 +0 +0
INT 3 -4 -4
WIS 12 +1 +1
CHA 8 -1 -1
Skills
Perception +3 , Stealth +4
Senses
Darkvision 60 ft.; Passive Perception 13
Languages
None
CR
1 (XP 200; PB +2)

How to run Lion

A lion is a CR 1 ambush predator with 22 HP, AC 12, walk speed 50 ft., and Stealth +4. The stat block lists no actions, so resolve the lion's bite as a standard unarmed strike for a Large beast and lean on the speed and stealth instead. The encounter is the charge, not the trade. If the party sees the lion first, they win. If the lion sees them first, somebody is on the floor before initiative matters.

Set up the surprise. Tall grass on a savannah trail, a rocky overlook above a dry riverbed, a ruin reclaimed by the wild. Roll Stealth at +4 against passive Perceptions; if the lion wins, the first character within 50 ft. of its position is grappled and prone before they get a turn. That moment is the entire fight at low levels. A first-level rogue down to 0 HP from a single charge is a teaching moment about the wilderness, and it is what the lion is for.

Run them in pairs or prides. One lion is a quick kill for any party past level 2. Two lions splitting the party's attention, with one charging the cleric and one pinning the fighter, is a real fight at levels 1 to 3. Pride hierarchy also gives a free retreat trigger: drop the alpha and the rest scatter at 50 ft. of speed, and the party will not catch them.

Don't fight to the death. A wounded lion breaks off, runs, and remembers the smell. If the campaign returns to that region a level later, the same scarred lion can be back, stalking the party instead of charging. That continuity is worth more than the 200 XP.

Describe the sound before the sight. A cough in the grass, a low rumble from the rocks, then nothing. The save against being surprised is the players paying attention, not just the dice.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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