Free interactive D&D 5e SRD stat block

Mammoth

Huge Beast, CR 6, AC 13, 126 HP. Unaligned.

Huge Beast, Unaligned

AC
13
Initiative
+2 (12)
HP
126 (11d12+55)
Speed
50 ft.
ScoreModSave
STR 24 +7 +10
DEX 9 -1 -1
CON 21 +5 +8
INT 3 -4 -4
WIS 11 +0 +0
CHA 6 -2 -2
Senses
Passive Perception 10
Languages
None
CR
6 (XP 2,300; PB +3)

How to run Mammoth

A mammoth is a Huge angry hill that moves 50 feet a turn. The encounter design question is what the mammoth is doing here at all, because mammoths do not stalk parties. They are charged by, stumbled into, or angered by something the players did three rounds ago. Sell the cause: a calf the party walked too close to, a bull in rut, a herd disturbed by hunters who have already fled. The mammoth is not the villain. It is the consequence.

In motion the mammoth is a charging trample. 50 ft. walk plus Huge size means it threatens a 15-foot front and covers most of the battlefield in two turns. Strength 24 with the +10 save means the standard knock-prone or shove answers do nothing. The party's plan needs to be either kill it fast (126 HP and AC 13 is one good round of focused damage at level 5) or get out of the lane. There is no third option for a melee-heavy party that wants to "stand and tank."

Use the Huge size as terrain. The mammoth blocks line of sight for Medium creatures behind it. A wizard can hide behind the mammoth from an archer on the far side, or a rogue can dart between its legs to disengage. The party should figure this out in round two. Reward whoever calls it.

Retreat happens fast. A bloodied mammoth (63 HP) that is no longer near whatever angered it just turns around and walks away. Beasts don't avenge. They protect a thing, and once the thing is safe or dead, they stop. If the party stops chasing, the mammoth stops fighting. The encounter ending should feel like both sides agreeing that the disagreement was a misunderstanding, written in 800 pounds of broken ribs.

Have the ground shake before anyone sees the mammoth. Three thumps, a pause, then the trees come apart.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

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