Free interactive D&D 5e SRD stat block

Mule

Medium Beast, CR 1/8, AC 10, 11 HP. Unaligned.

A packed mule on a rugged mountain trail.
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Medium Beast, Unaligned

AC
10
Initiative
+0 (10)
HP
11 (2d8+2)
Speed
40 ft.
ScoreModSave
STR 14 +2 +4
DEX 10 +0 +0
CON 13 +1 +1
INT 2 -4 -4
WIS 10 +0 +0
CHA 5 -3 -3
Senses
Passive Perception 10
Languages
None
CR
1/8 (XP 25; PB +2)

Traits

Beast of Burden. The mule counts as one size larger for the purpose of determining its carrying capacity.

Actions

Hooves. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4+2) Bludgeoning damage.

How to run Mule

A mule is the party's first ally and the one they will mourn the longest. CR 1/8, 11 HP, AC 10, walk speed 40. Beast of Burden means it counts as one size larger for carrying capacity. Hooves attack at +4 doing 1d4+2 bludgeoning. Run it as the wagon, the kit, the supply line, and occasionally as a piece of soft cover the rogue ducks behind during the bandit fight.

The mule's job is logistics. Standard carrying capacity puts a mule at roughly 420 pounds of hauled gear, and as a draft animal it can pull double that. That covers the wizard's library, the cleric's tent, the fighter's spare plate, and the rogue's collection of chalk, lockpicks, and trophies. When the party makes a roll to do something physical with the mule, the +4 Strength save is what you call for. Outside of combat, the mule is a permission slip: the party can carry the gear they actually want without the petty bookkeeping of encumbrance.

In combat, the mule does not fight unless cornered. It panics. Use a Wisdom check from whoever holds the lead rope, DC scaling with the threat. On a failure, the mule bolts at 40 feet straight ahead and the party loses the wagon for a scene. On a success, it stands. If something does close to melee range, narrate a kick for 1d4+2 bludgeoning and move on. The mule is not a fight. It is the reason the fight has stakes.

Name the mule. Players who would not blink at a dead bandit will negotiate with a kobold for a dying mule.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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