Free interactive D&D 5e SRD stat block

Warhorse

Large Beast, CR 1/2, AC 11, 19 HP. Unaligned.

Large Beast, Unaligned

AC
11
Initiative
+1 (11)
HP
19 (3d10+3)
Speed
60 ft.
ScoreModSave
STR 18 +4 +4
DEX 12 +1 +1
CON 13 +1 +1
INT 2 -4 -4
WIS 12 +1 +3
CHA 7 -2 -2
Senses
Passive Perception 11
Languages
None
CR
1/2 (XP 100; PB +2)

How to run Warhorse

A warhorse is a piece of party gear that bonds. CR 1/2, AC 11, 19 HP, 60 ft. walk, Str 18, no listed traits or actions in the SRD 5.2 stat block. Run the hooves as an unarmed strike at +6 for around 1d4+4 bludgeoning, or borrow the older edition's Trampling Charge for a hooves-plus-knockdown if your group prefers. The warhorse is the paladin's kingdom, the cavalier's career, and the ranger's commute. Players name them, draw them on the back of the character sheet, and remember them longer than they remember most NPCs.

Mechanically, the value is the speed and the carry capacity. 60 ft. walk is twice a typical PC's pace, which means a mounted character outflanks anything on foot, escapes most ambushes, and arrives at the next town a day ahead of the rest. Use mounted combat rules straight: the rider takes their turn, the horse takes its turn (or its action) on the same initiative, and a charge action with a lance gives the rider an extra die of damage. The horse is fragile (19 HP folds quickly to anything with two attacks), so treat it as the rider's first hit point pool. Smart enemies kill the horse first.

Out of combat the warhorse is a logistics solution. It carries 540 lb. as a Large beast at base Str 18, which is most of the party's loot. It pulls the wagon, it transports the unconscious cleric, and it can be sold for around 400 gp in any city large enough to have a guard regiment. Don't undersell this. A party with one warhorse is materially richer than a party without one.

When the warhorse dies, mark it. Have the rider take a moment, name the horse on the next page, and write down what they want to do about it. The replacement horse is just gear. The first one was family.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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