Free interactive D&D 5e SRD stat block

Axe Beak

Large Monstrosity, CR 1/4, AC 11, 19 HP. Unaligned.

Large Monstrosity, Unaligned

AC
11
Initiative
+1 (11)
HP
19 (3d10+3)
Speed
50 ft.
ScoreModSave
STR 14 +2 +2
DEX 12 +1 +1
CON 12 +1 +1
INT 2 -4 -4
WIS 10 +0 +0
CHA 5 -3 -3
Senses
Passive Perception 10
Languages
None
CR
1/4 (XP 50; PB +2)

Actions

Beak. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8+2) Slashing damage.

How to run Axe Beak

An axe beak is a flightless terror-bird the size of a horse with a beak that splits shields. It's a CR 1/4 mook with a 50 ft. walk speed, AC 11, 19 HP, and one attack at +4 for 6 average slashing. The point of running it is not the math. The point is that it's faster than the party's ranger, it lives in flocks, and it's too stupid to recognize armor as a reason not to charge. Three of these run down a level 2 party that thought they could outwalk them.

Open the encounter at distance and announce the speed. The axe beak closes 50 ft. on its turn and pecks once. If the party can't kite it, the front-line PC takes 6 damage on round one before they've done anything. Throw two or three axe beaks at the same target and the action economy turns ugly fast: a wizard with 15 HP loses a third of it per beak that connects. Have one bird disengage from the fighter and run at the cleric. They don't fight smart, they fight greedy.

These are unaligned beasts with passive Perception 10 and no special senses. They don't ambush, they don't track at night, they don't flank. What they do is overrun open terrain. Use them in places where the party can't get to high ground: a savanna, a road through wheat fields, the floor of a dry canyon. If the players are mounted, an axe beak charges the mount, not the rider. Horses panic.

When the flock is down to one bird and Bloodied (10 HP or less), it screams and runs. Axe beaks don't have any loyalty to each other, and a wounded one will sprint 50 ft. straight away from the threat for as long as it's alive. Let the party choose between catching it for the meat and letting it go. The choice tells you something about the party.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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