Free interactive D&D 5e SRD stat block

Bat

Tiny Beast, CR 0, AC 12, 1 HP. Unaligned.

Tiny Beast, Unaligned

AC
12
Initiative
+2 (12)
HP
1 (1d4-1)
Speed
5 ft., Fly 30 ft.
ScoreModSave
STR 2 -4 -4
DEX 15 +2 +2
CON 8 -1 -1
INT 2 -4 -4
WIS 12 +1 +1
CHA 4 -3 -3
Senses
Blindsight 60 ft.; Passive Perception 11
Languages
None
CR
0 (XP 10; PB +2)

How to run Bat

A single bat is not an encounter. It is a sound, a shadow across a torchlight, a thing the rogue almost decapitates before realizing it was a bat. With 1 HP and AC 12 it dies to a thrown rock. The reason to put a bat on the table is texture: the cave is alive, the abandoned tower is not actually abandoned, the shrine has been undisturbed long enough for nesting. None of these uses involve initiative.

If you do roll initiative for a bat, do it because the party blundered into a roost and a hundred bats erupted at once. Run that as environment rather than statblock. Have each PC make a DC 10 Dex save or be Surprised on the first round, then describe the air going dark and let them choose to fight or flee. The bats themselves do nothing useful. Their fly speed is 30 ft., they have no actions, and Blindsight 60 means they navigate the dark perfectly while the party flails. The threat is the wave, not the bite.

A bat's real combat use is as a Find Familiar option for a wizard NPC, where the bat scouts a corridor and reports back what it saw via Blindsight. If the party kills the bat, the wizard knows. That is the encounter. The bat itself is not the threat; the wizard at the other end of the link is.

Drop one bat into the room, do not roll for it, and let the players decide whether to be jumpy. The ones who flinch will tell you who is genuinely afraid of the dungeon.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

  • Click any number in the stat block — attacks (+12), damage (2d6+7), save DC (DC 20), ability mods, saves, or skills — to roll dice instantly.
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