Free interactive D&D 5e SRD stat block

Eagle

Small Beast, CR 0, AC 12, 4 HP. Unaligned.

An eagle launching from a mountain crag with wings spread above rolling clouds.
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Small Beast, Unaligned

AC
12
Initiative
+2 (12)
HP
4 (1d6+1)
Speed
10 ft., Fly 60 ft.
ScoreModSave
STR 6 -2 -2
DEX 15 +2 +2
CON 12 +1 +1
INT 2 -4 -4
WIS 14 +2 +2
CHA 7 -2 -2
Skills
Perception +6
Senses
Passive Perception 16
Languages
None
CR
0 (XP 10; PB +2)

Actions

Talons. Melee Attack Roll: +4, reach 5 feet. Hit: 4 (1d4+2) Slashing damage.

How to run Eagle

An eagle on the party's side is a scout, a ranger's companion, a druid's wild shape, a paladin's totem. Run it for speed and sight, not damage. The 60 ft. fly speed and passive Perception 16 make it a superior scout: it circles a fortress in two rounds, watches a treeline from above, and brings back what it spotted to whoever it answers to.

In play, the eagle's job is to see things the party cannot reach. It can make a Talons attack (plus 4, 1d4+2 slashing) if enemies have arrows for it or if it must defend itself, but a 4 HP creature with AC 12 should almost never engage. Keep it perched or circling. Ask what the player wants to know about the terrain ahead, roll a DC 12 Perception check (the eagle can handle that easily), and hand back one specific detail: a patrol route, a second sentry, a gap in the wall, a fire in the forest.

As a ranger's beast companion or a druid's wild shape, the player narrates what the eagle sees. As a wild bird serving the party, the GM describes its findings in clean, tactical language. Either way, the eagle reports and withdraws.

Give the eagle a name and one specific habit that makes it memorable. Drops feathers into the cleric's pack. Hates one NPC for no clear reason. Perches only on the tallest thing. These small touches carry the character of the bird through the campaign.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

  • Click any number in the stat block, attacks (+12), damage (2d6+7), save DC (DC 20), ability mods, saves, or skills, to roll dice instantly.
  • Shift + click for advantage. Ctrl/⌘ + click for disadvantage.
  • Click a spell name for a quick reference card.
  • Add your party's AC on the left to see who got hit on each attack.
  • HP and party persist in your browser, share a state with the URL bar.

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