Free interactive D&D 5e SRD stat block

Giant Centipede

Small Beast, CR 1/4, AC 14, 9 HP. Unaligned.

Small Beast, Unaligned

AC
14
Initiative
+2 (12)
HP
9 (2d6+2)
Speed
30 ft., Climb 30 ft.
ScoreModSave
STR 5 -3 -3
DEX 14 +2 +2
CON 12 +1 +1
INT 1 -5 -5
WIS 7 -2 -2
CHA 3 -4 -4
Senses
Blindsight 30 ft.; Passive Perception 8
Languages
None
CR
1/4 (XP 50; PB +2)

How to run Giant Centipede

A giant centipede is a 9-HP atmosphere creature. It exists to remind the party that the cave they just lit a torch in is alive at the floor level, not to threaten anyone past level 2. The stat block is almost defiantly minimal: no actions list, no traits, no special senses beyond Blindsight 30 ft., Int 1, Wis 7, AC 14. It crawls, it bites if you give it a bite, it dies in one hit from a real character.

Run it in numbers and from above. Climb 30 ft. is the entire reason this monster gets used: a centipede on the ceiling drops onto a passing wizard and skitters across them, and a centipede in a sleeping bag found by hand is worse than any combat encounter you could write. With only one PB-2 attack profile and no listed actions in the SRD entry, treat any bite as the GM's adjudication: a small piercing hit, maybe a Constitution save against poisonous secretions if your table likes that flavor. Don't roll initiative for one centipede. Roll it for six.

The encounter shape is short. With 9 HP and AC 14, even a single first-level fighter folds the swarm in two rounds. Make the rounds count. Describe the centipede that just bit the rogue trying to crawl into their pack. Have one wrap around the cleric's lantern and crack the glass. Use Blindsight 30 ft. to keep them coming out of darkness even after a Light spell goes up. The fight should feel like an infestation, not a battle.

Place the centipedes before the party can see them. Spider-style ceiling drops, a rustle in the bedroll, the dry click of legs on stone behind a barrel. The dice rolls are nothing; the body horror is everything.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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