Free interactive D&D 5e SRD stat block

Lizard

Tiny Beast, CR 0, AC 10, 2 HP. Unaligned.

Tiny Beast, Unaligned

AC
10
Initiative
+0 (10)
HP
2 (1d4)
Speed
20 ft., Climb 20 ft.
ScoreModSave
STR 2 -4 -4
DEX 11 +0 +0
CON 10 +0 +0
INT 1 -5 -5
WIS 8 -1 -1
CHA 3 -4 -4
Senses
Darkvision 30 ft.; Passive Perception 9
Languages
None
CR
0 (XP 10; PB +2)

How to run Lizard

A lizard is a CR 0 prop. Tiny size, 2 HP, AC 10, no traits, no actions, 20 ft. walk and 20 ft. climb. There is nothing to fight here, which is the entire point of having a lizard in your prep file. The lizard is the texture of a place. It scuttles across the temple wall while the cleric is reading the inscription. It darts under the door when the rogue picks the lock. It is on the windowsill when the wizard wakes up.

Use lizards as scene-setters in environments that should feel alive and slightly unfamiliar. Sun-baked ruins, swamp boardwalks, jungle altars, the back rooms of a Calimshani souk. Drop one or two in the box text, never roll for them, and let the players decide whether to pay attention. A player who tries to catch a lizard rolls a Dexterity check against a passive 10 and gets a story about being the kind of person who catches lizards. That is the whole encounter.

If a lizard somehow ends up in initiative, the answer is almost always that it flees on its turn. Climb speed equals walk speed, so the lizard goes up the nearest vertical surface and into the smallest crack it can find. If a player attacks it for some reason, it dies on a hit. Don't roll for it. Narrate the wet sound and move on.

The one tactical use is as a distraction prop. A spellcaster who casts Find Familiar with a lizard form gets the same statblock and a body that doesn't look like a familiar to enemies who don't know the spell. Outside that case, the lizard's value is atmosphere.

Have the lizard cock its head at the rogue while she is rifling the priest's desk. Players catch eye contact with prey animals at the strangest moments and remember it.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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