Free interactive D&D 5e SRD stat block

Octopus

Small Beast, CR 0, AC 12, 3 HP. Unaligned.

Small Beast, Unaligned

AC
12
Initiative
+2 (12)
HP
3 (1d6)
Speed
5 ft., Swim 30 ft.
ScoreModSave
STR 4 -3 -3
DEX 15 +2 +2
CON 11 +0 +0
INT 3 -4 -4
WIS 10 +0 +0
CHA 4 -3 -3
Skills
Perception +2 , Stealth +6
Senses
Darkvision 30 ft.; Passive Perception 12
Languages
None
CR
0 (XP 10; PB +2)

How to run Octopus

A regular octopus is not a combat threat, it is a scene problem. CR 0, 3 HP, AC 12, and Strength 4 means a single longsword swing erases it. The encounter is what the octopus does before the party rolls initiative: it slips into a satchel, it wraps around a magic item, it pulls a torch into the water and the room goes dark. Stealth +6 and Darkvision 30 ft. let it move around an underwater chamber while the party squints at murky water.

Improvise a tentacle attack from the bare stat line. Use Dexterity (+2 to hit, reach 5 ft., 1 bludgeoning), with a successful hit triggering a DC 10 Strength check or one carried item is pried loose and pulled into the water. That is the right way to use an octopus on the table: it doesn't damage anyone, it steals the wand the wizard was about to cast with. The octopus then jets to a crevice with its 30 ft. swim and waits for the party to leave.

If the party does try to fight it, the right ending is over in one hit. Don't draw it out. The interesting beat is the chase. The octopus has slipped into a 4-inch crack and now holds the bard's spell focus, and the room has six other crevices it could squeeze through next. Druidcraft, Speak with Animals, or a torch held to a particular fissure will sometimes coax it out. A successful Animal Handling at DC 12 trades it food for the item.

If you need a real threat, run a swarm. Three to five octopuses on a pearl-diver scene mean every PC is grabbing for a different lost item while a shape underneath the boat watches and decides who to follow home.

Stage the encounter as a missing-object mystery. The party already lost something to the water. The octopus is just the explanation.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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