Free interactive D&D 5e SRD stat block

Rhinoceros

Large Beast, CR 2, AC 13, 45 HP. Unaligned.

Large Beast, Unaligned

AC
13
Initiative
-1 (9)
HP
45 (6d10+12)
Speed
40 ft.
ScoreModSave
STR 21 +5 +5
DEX 8 -1 -1
CON 15 +2 +2
INT 2 -4 -4
WIS 12 +1 +1
CHA 6 -2 -2
Senses
Passive Perception 11
Languages
None
CR
2 (XP 450; PB +2)

How to run Rhinoceros

A rhinoceros is a charge in a straight line and very little else. Strength 21, walk speed 40 ft., 45 HP, AC 13, and a stat block with no listed actions means the encounter is about momentum rather than damage rolls. Run it as a freight engine: pick a target, point the head, and go. Use the basic rules' shove or grapple for the gore-and-trample, or rule a 2d6+5 bludgeoning hit on a contested Strength save, and tell the table that is your call.

Open at distance with line of sight. Passive Perception 11 means the rhino notices a moving party at maybe sixty feet in clear terrain, and once it notices, it commits. The classic opening is a savanna crossing, the rhino lifting its head from a wallow, the GM saying "it starts to run". Give the players one round of warning. Anyone who Dashes makes 60 ft. and is probably out of the cone; anyone who readies a brace can drop the rhino's first charge into a held action. The party that stands and discusses eats the charge.

The rhino's weakness is its turn radius. If the party splits sideways, the rhino runs past, takes 80 ft. to slow and turn, and has to pick a new target. A clever rogue can keep the encounter at one charge per round indefinitely with proper spacing. Trees, boulders, and ditches all break the line of charge, and a rhino that loses momentum is just a Large grumpy beast at AC 13 that eventually goes down.

Retreat happens when the rhino has driven the threat off its territory. Once the party is a hundred feet downwind or behind cover, it huffs, paws the ground, and turns away. Beasts do not chase past the boundary of what they were defending.

Have the rhino break a sapling in half during the warning round. Players who watch a tree snap tend to take a charge seriously.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

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