Free interactive D&D 5e SRD stat block

Vulture

Medium Beast, CR 0, AC 10, 5 HP. Unaligned.

Medium Beast, Unaligned

AC
10
Initiative
+0 (10)
HP
5 (1d8+1)
Speed
10 ft., Fly 50 ft.
ScoreModSave
STR 7 -2 -2
DEX 10 +0 +0
CON 13 +1 +1
INT 2 -4 -4
WIS 12 +1 +1
CHA 4 -3 -3
Skills
Perception +3
Senses
Passive Perception 13
Languages
None
CR
0 (XP 10; PB +2)

How to run Vulture

A vulture is CR 0, 5 HP, AC 10, with no actions and no traits. It is not a fight, it is a scene-setter. Use the vulture for atmosphere on the road, for foreshadowing a battlefield ahead, or for the moment in a desert crossing where the party realizes the circling birds have been overhead for two days. The stat block is a placeholder; the encounter design is the whole point.

If the party insists on attacking one (because a paladin player is bored, or a ranger wants the meal), it dies in one hit. Don't bother rolling initiative. Narrate the bird taking flight as the arrow leaves the bow, then a soft thump in the dirt. The other vultures wheel higher and wait. Vultures have walk 10 and fly 50, and a passive Perception of 13 with Perception +3, so they spot threats early and are functionally impossible to catch on the ground without a ranged attack.

In a flock, vultures become atmosphere as numbers. Six vultures over a road is a clear signal something has died nearby, and the party's tracker can use the orientation of the wheel to pinpoint a corpse within a quarter mile. That's the gameplay use: vultures as a passive Survival aid the party can read without rolling. If you want the birds to actually engage, have them descend on a wounded PC who is bleeding in the open, threaten to peck out an eye, and provide a tense beat for whoever has to swat them off. Even then, they flee at the first solid hit.

The right note for vultures is patience. Run them as if they expect to win by waiting. The party leaves a campsite, the vultures land, the camp is bare bones by sunset.

Describe the smell before you describe the birds. The vultures are the second sense, not the first.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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