Free interactive D&D 5e SRD stat block

Weasel

Tiny Beast, CR 0, AC 13, 1 HP. Unaligned.

Tiny Beast, Unaligned

AC
13
Initiative
+3 (13)
HP
1 (1d4-1)
Speed
30 ft., Climb 30 ft.
ScoreModSave
STR 3 -4 -4
DEX 16 +3 +3
CON 8 -1 -1
INT 2 -4 -4
WIS 12 +1 +1
CHA 3 -4 -4
Skills
Acrobatics +5 , Perception +3 , Stealth +5
Senses
Darkvision 60 ft.; Passive Perception 13
Languages
None
CR
0 (XP 10; PB +2)

How to run Weasel

A weasel is a familiar, a thief's pocket companion, a druid's smallest wild shape, a kid's pet that moved in for an arc. The stat block has no actions because a weasel cannot meaningfully damage anything. AC 13, 1 HP, 30 ft. walk and 30 ft. climb, Stealth +5, Acrobatics +5, Perception +3 with passive 13, darkvision 60 ft. Run it as a sensor and a cute escalation device, never a combatant.

In play, lean on the size and the stealth. A weasel slips through gaps the rogue can't fit through, climbs a chimney to confirm whether the room above is occupied, sits in the rafters during a tense negotiation and reports back via telepathy if it's a familiar. With darkvision 60 ft. it scouts dark rooms the party would otherwise need a torch for, which is the difference between a clean infiltration and a botched one. Acrobatics +5 means it sticks landings the party fighter cannot.

The weasel does not fight. Even a stiff breeze rolls one die against its 1 HP. If a player insists on combat, point at the stat block, then describe the weasel hissing dramatically and fleeing into the nearest pocket. As a wizard's familiar it should be dismissed back to its pocket dimension the second initiative rolls; the spell exists for a reason. As a non-magical pet it goes in a sleeve, a satchel, a hat. Anywhere but the floor of an active fight.

Give the weasel a name and one specific bad habit nobody at the table predicts. Steals coins, bites the bard's earlobe, refuses to drink anything but goat's milk. The weasel is comic relief that earns its keep in a single tense scouting run per session.

Stat block from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.

How to use this page

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