D&D 5e SRD · Creature Type

Aberration monsters

9 aberration creatures from the SRD 5.2.1, CR 1/4 through CR 10. Sorted from lowest CR to highest, each with a clickable stat block and tactics for running it as an ally or an adversary.

What Aberration monsters have in common

Creature types have no rules of their own in the SRD, but some rules treat certain types differently.

  • Protection from Evil and Good works against Aberrations: they have Disadvantage on attack rolls against the warded creature and can't Charm, Frighten, or possess it.
  • Banishment lasting the full minute sends an Aberration to a plane associated with its type instead of letting it return.
  • Hallow can bar Aberrations from willingly entering the warded area.

Across the 9 aberration stat blocks here, 7 of 9 have Darkvision, 2 of 9 can fly, and 4 of 9 speak or understand at least one language. 1 of 9 has Legendary Actions.

Challenge ratings in this group: CR 1/4 (1), CR 1/2 (1), CR 2 (2), CR 4 (1), CR 5 (2), CR 8 (1), CR 10 (1).

Name CR Size HP AC
Grimlock 1/4 Medium 11 11
Darkmantle 1/2 Small 22 11
Gibbering Mouther 2 Medium 52 9
Grick 2 Medium 54 14
Chuul 4 Large 76 16
Otyugh 5 Large 104 14
Roper 5 Large 93 20
Cloaker 8 Large 91 14
Aboleth 10 Large 150 17

Aberration quick answers

How many Aberration monsters are in the D&D 5e SRD?

9 aberration monsters appear in the SRD 5.2.1, ranging from CR 1/4 to CR 10.

What is the highest-CR Aberration in the SRD?

The highest-CR aberration in the SRD 5.2.1 is the Aboleth at CR 10.

Stat blocks from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.