D&D 5e SRD · Creature Type
Celestial monsters
13 celestial creatures from the SRD 5.2.1, CR 1/4 through CR 21. Sorted from lowest CR to highest, each with a clickable stat block and tactics for running it as an ally or an adversary.
What Celestial monsters have in common
Creature types have no rules of their own in the SRD, but some rules treat certain types differently.
- Protection from Evil and Good, Magic Circle, and Hallow all ward against Celestials.
- Planar Binding can bind a Celestial to service, and a full-duration Banishment sends it to a plane tied to its type.
- A paladin's Divine Sense detects Celestials within 60 feet.
Across the 13 celestial stat blocks here, 6 of 13 have Darkvision, 10 of 13 can fly, and all 13 speak or understand at least one language. 4 of 13 have Legendary Actions. Most common condition immunities: Charmed (7 of 13), Frightened (5 of 13). Most common resistances: Radiant (8 of 13), Necrotic (6 of 13).
Challenge ratings in this group: CR 1/4 (1), CR 1 (2), CR 2 (2), CR 4 (1), CR 5 (1), CR 10 (2), CR 11 (1), CR 16 (1), CR 17 (1), CR 21 (1).
| Name | CR | Size | HP | AC |
|---|---|---|---|---|
| Giant Owl | 1/4 | Large | 19 | 12 |
| Giant Eagle | 1 | Large | 26 | 13 |
| Sphinx of Wonder | 1 | Tiny | 24 | 13 |
| Giant Elk | 2 | Huge | 42 | 14 |
| Pegasus | 2 | Large | 59 | 12 |
| Couatl | 4 | Medium | 60 | 19 |
| Unicorn | 5 | Large | 97 | 12 |
| Deva | 10 | Medium | 229 | 17 |
| Guardian Naga | 10 | Large | 136 | 18 |
| Sphinx of Lore | 11 | Large | 170 | 17 |
| Planetar | 16 | Large | 262 | 19 |
| Sphinx of Valor | 17 | Large | 199 | 17 |
| Solar | 21 | Large | 297 | 21 |
Celestial quick answers
How many Celestial monsters are in the D&D 5e SRD?
13 celestial monsters appear in the SRD 5.2.1, ranging from CR 1/4 to CR 21.
What is the highest-CR Celestial in the SRD?
The highest-CR celestial in the SRD 5.2.1 is the Solar at CR 21.
Stat blocks from the System Reference Document 5.2.1 © Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 license.